The Effect of Interactive Videos on Volleyball Education

dc.contributor.authorTaban, Zeynep
dc.contributor.authorImamoglu, Mehmet
dc.date.accessioned2025-03-23T18:53:04Z
dc.date.available2025-03-23T18:53:04Z
dc.date.issued2023
dc.departmentSinop Üniversitesi
dc.description.abstractThis study aimed to examine the effect of interactive videos on volleyball education, and the effects of gender and grade level on volleyball knowledge level were evaluated. A total of 105 (43 boys and 62 girls) fifth and sixth-grade students participated in the study. Participants were divided into three groups: Interactive Video Group (IVG), Video Group (VG), and Control Group (CG). The volleyball education program consisting of seven videos for two weeks was applied to the experimental groups. Interactive videos include single or multiple-choice questions, true-false statements, and drag and drop activities. ADDIE Model was used in instructional design. Gender has no effect on volleyball knowledge level (p>.05), but grade level has an effect in favor of sixth graders (p
dc.identifier.doi10.53850/joltida.1211628
dc.identifier.doihttps://doi.org/10.53850/joltida.1211628
dc.identifier.endpage275
dc.identifier.issn2458-8350
dc.identifier.issue2
dc.identifier.startpage267
dc.identifier.urihttps://hdl.handle.net/11486/2107
dc.identifier.volume8
dc.language.isoen
dc.publisherMehmet Akif OCAK
dc.relation.ispartofJournal of Learning and Teaching in Digital Age
dc.relation.publicationcategoryMakale - Ulusal Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_DergiPark_20250323
dc.subjectADDIE model
dc.subjectinstructional technologies
dc.subjectmedia in education;
dc.titleThe Effect of Interactive Videos on Volleyball Education
dc.typeArticle

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